The goal of Teaching and Learning Collaboratory Seed Projects is to develop a project to the point that it is competitive for external funding. The projects test new pedagogical approaches or technologies that will impact student learning. Congratulations to this year’s winners!
Metaliteracy Quest Project
The Rensselaer Libraries, Graduate Education, and HASS faculty will be implementing a Metaliteracy Augmented Reality Quest (MARQ), to enrich students’ understanding of physical and virtual information gathering spaces. Information literacy is essential in the development of life-long learning skills, reasoning and critical thinking abilities, self-directed investigation, and a more informed citizenry. This project will allow the library to extend its reach by partnering with faculty and leveraging technological innovations, including the development of a game-based learning experience, transforming the library into a multi-player quest environment for gaining metaliteracy skills.
Dr. Andrew White
Dr. Rebecca Rouse
Dr. Lillian Spina-Caza
Remote Delivery of an Outreach Program – Modelled after RPI Engineering Ambassadors
The RPI Engineering Ambassadors (EAs) is an organization of devoted engineering undergraduates who believe that Engineering can play a key role in solving the grand challenges facing humanity. Since its inception in 2011, the RPI EAs have engaged over 30,000 students (grades 4-12) predominately within a 60 mile radius of Troy, NY. The RPI EA education outreach program employs an award winning presentation style coupled with engaging and age-appropriate hands-on engineering design challenges to motivate younger audiences to consider higher education in general, and career paths in the STEM fields.
The current EA program is geographically limited because of the person-to-person delivery method. The plan is to develop the REACH (Remote EA Channel) EA program that will expand the current boundaries with a remote delivery method with the involvement of local & remote partners and the funding provided by the Teaching and Learning Collaboratory grant.
Dr. Kenneth Connor
Interactive Pedagogy: Hands-on in the Digital Classroom
By introducing new forms of collaborative practice in the classroom our graduates are equipped to make an immediate impact in the field. The school of Architecture is developing new pedagogies to increase classroom engagement that is currently limited by students working ‘alone’ on laptops. Interactive screen technology allows our students to communicate spatially complex objects and architectural interiors to a collaborator and/or an audience in real time. Cities, buildings, and systems can be enlarged, and viewed from many angles while allowing students and the instructor to isolate design opportunities, and discuss alternatives in a group setting.
Professor Rhett Russo
Nonlinear Learning: Teaching Musical Composition, Performance and Creative Coding
Resources provided by Rensselaer’s Teaching and Learning Collaboratory initiative will fund the development and implementation of a new hardware and software-based platform for the "Ensemble Nonlinear," an existing course and performance ensemble providing a technological learning environment for computer-based music, creative coding and arts-focused computer science.
Dr. Rob Hamilton
Dr. Curtis Bahn